As I discovered in my interview with Rand Miller at PSX last year, he values a balance of environment, narrative, and game design. Balancing DesignĪs a game developer, there is such thing as gamification, that is to say, compromising the story or world for the sake of game design. It was, in fact, walking down one of the narrow metal bridges in the foggy granite canyon in Kaptar (the second area) that really hammered the Myst/Riven connection home to me, making me pine for the more innocent days of my youth. Each new area is unique, going from the brightly lit desert town to a mist filled haven built from stone and steel, and more later in the story. That isolated expanse persists through Obduction. Cyan is great at creating mysterious civilizations that were once thriving and are now desolate. “Obduction’s beautiful world is a worthy successor to Myst.The first time you teleport to another world in Obduction feels just like unlocking those books to other ages in Myst. “Cyan has succeeded in making another adventure that feels truly timeless.” - Polygon “Immense and immersive… It was breathtaking… something that feels magical.” - UploadVR As you bask in the otherworldly beauty and explore the enigmatic landscapes, remember that the choices you make will have substantial consequences. The strange worlds of Obduction reveal their secrets only as you explore, discover, coax, and consider their clues. You’ve been abducted from your cozy existence and added into an alien landscape with pieces of Earth from unexpected times and places. Playing in VR takes full advantage of higher-end systems - please refer to its minimum and recommended specs.įrom Cyan, the indie studio that brought you Myst, comes a new sci-fi adventure.Īs you walk beside the lake on a cloudy night, a curious, organic artifact falls from the starry sky and inexplicably, without asking permission, transports you across the universe. Note: This is a visually lush and detailed game. About This Game Now also playable on Oculus Rift!
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